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	<title>Transneptune &#187; life</title>
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	<link>http://transneptune.net</link>
	<description>beyond the Kuiper Belt, over the sea</description>
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		<title>My Personal Guernsey</title>
		<link>http://transneptune.net/2012/05/07/my-personal-guernsey/</link>
		<comments>http://transneptune.net/2012/05/07/my-personal-guernsey/#comments</comments>
		<pubDate>Mon, 07 May 2012 23:44:39 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=486</guid>
		<description><![CDATA[That one goes out to all you Victor Hugo fans. I&#8217;ve found an island in the sea of job-hunting. I&#8217;m working with 3atmospheres, some nice folks out of NYC. I&#8217;m doing Django development primarily, and I&#8217;m likely to start posting some things about that here, as I work on interesting problems.]]></description>
			<content:encoded><![CDATA[<p>That one goes out to all you Victor Hugo fans.</p>
<p>I&#8217;ve found an island in the sea of job-hunting. I&#8217;m working with <a href="http://3atmospheres.com/">3atmospheres</a>, some nice folks out of NYC. I&#8217;m doing Django development primarily, and I&#8217;m likely to start posting some things about that here, as I work on interesting problems.</p>
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		<title>What a Long Strange Journey</title>
		<link>http://transneptune.net/2012/03/19/what-a-long-strange-journey/</link>
		<comments>http://transneptune.net/2012/03/19/what-a-long-strange-journey/#comments</comments>
		<pubDate>Mon, 19 Mar 2012 17:05:45 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[job hunting]]></category>
		<category><![CDATA[self presentation]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=480</guid>
		<description><![CDATA[Oh, hi, what&#8217;s this doing here? I feel like I should blow the dust off this blog. A lot of things have supplanted my writing here: most of my writing has been about game design, most of my thinking about life has been in discussions with the lovely Allie, and a lot of my energy [...]]]></description>
			<content:encoded><![CDATA[<p>Oh, hi, what&#8217;s this doing here? I feel like I should blow the dust off this blog.</p>
<p>A lot of things have supplanted my writing here: most of my writing has been about <a title="Transneptune Games" href="http://games.transneptune.net">game design</a>, most of my thinking about life has been in discussions with the lovely <a href="http://alliemccarthy.transneptune.net/">Allie</a>, and a lot of my energy has been devoted to job-searching.</p>
<p>The job hunt is interesting. Definitely harder than when I graduated. I think that&#8217;s partly because of where the economic climate has gone, and partly because of where I seem to be positioned at this point: I keep getting comments along the lines of &#8220;we actually think you&#8217;d be great in our R&amp;D/data modeling/labs, but they&#8217;re not hiring at the moment&#8221;, when I&#8217;m applying for straight-up software developer positions. I think that the computational linguistics makes me come across much more like that. Maybe I should work on emphasizing my web development experience.</p>
<p>Right now, I&#8217;m willing to look anywhere—I have an urge to peregrination—but if you have job leads in the web development direction (or, frankly, in the direction of machine learning and natural language processing!) in New York or the Bay area, let me know!</p>
<p>But for all that, I&#8217;m really glad of the serpentine path I&#8217;ve taken. I don&#8217;t regret a step of it right now. Even as I&#8217;m feeling professionally stymied, I&#8217;ve gained emotional and aesthetic experiences that I would not trade. I&#8217;ve had a glimpse of what I value most in life, and what I want work to exist to support. It&#8217;s pretty great.</p>
<p>And man. I&#8217;ve published a <em>game</em>. When did that happen? Can it happen again?</p>
]]></content:encoded>
			<wfw:commentRss>http://transneptune.net/2012/03/19/what-a-long-strange-journey/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Occupy</title>
		<link>http://transneptune.net/2011/10/15/occupy/</link>
		<comments>http://transneptune.net/2011/10/15/occupy/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 00:04:29 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[unity]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=471</guid>
		<description><![CDATA[So, I went to Occupy Denver today. Marched around the 16th Street Mall, and thought. I was pretty silent: not shouting slogans, not carrying a poster. It felt very off to me, at first. But eventually, it came together in my mind, and I figured out what it meant to me. The strongest message, for [...]]]></description>
			<content:encoded><![CDATA[<p>So, I went to Occupy Denver today. Marched around the 16th Street Mall, and thought. I was pretty silent: not shouting slogans, not carrying a poster. It felt very off to me, at first. But eventually, it came together in my mind, and I figured out what it meant to me.</p>
<p>The strongest message, for me, was the people carrying posters that said &#8220;We are the 99%—and so are you.&#8221; That was, I realized, the point. I think that, more than anything else, this is a transpartisan movement, trying to unite people who have, for at least a decade and probably longer, been split over relatively false issues, while their common economic interest is undermined.</p>
<p>That&#8217;s the point of this. It&#8217;s not about existing political divisions. It is, really and truly, saying &#8220;these are the super rich. We are the &#8216;everyone else&#8217;. These are the battle lines.&#8221;</p>
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		<title>Ups and Downs</title>
		<link>http://transneptune.net/2011/08/12/ups-and-downs/</link>
		<comments>http://transneptune.net/2011/08/12/ups-and-downs/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 19:53:19 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[Gen Con]]></category>
		<category><![CDATA[himalayas]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=466</guid>
		<description><![CDATA[I always feel like I&#8217;m on thin ice in Boulder. Things can go very well, and that&#8217;s fine, but bad news hits me harder. I feel like I have no reserves with which to meet it. Right now, I&#8217;ve had a great up and a bit of a down, and the whole thing has me [...]]]></description>
			<content:encoded><![CDATA[<p>I always feel like I&#8217;m on thin ice in Boulder. Things can go very well, and that&#8217;s fine, but bad news hits me harder. I feel like I have no reserves with which to meet it.</p>
<p>Right now, I&#8217;ve had a great up and a bit of a down, and the whole thing has me feeling down. First, the up: Gen Con was wonderful. Met many folks I had internet-known, met many new folks, sold half our stock (51 games out of 98 that we brought; apparently 20 of a new RPG is doing well, so we&#8217;re happy) and got a lot of good feedback.</p>
<p>And the down is that my favorite restaurant in Boulder—one of my favorite ever, anywhere—is closed for good. Himalayas always felt like home, like a place where I could <em>get</em> those reserves that I feel I lack here.</p>
<p>Maybe I&#8217;ll just end up in Toronto. Or Dublin.</p>
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		<item>
		<title>Gaming as a service</title>
		<link>http://transneptune.net/2011/06/29/gaming-as-a-service/</link>
		<comments>http://transneptune.net/2011/06/29/gaming-as-a-service/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 19:13:37 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[busking]]></category>
		<category><![CDATA[chess]]></category>
		<category><![CDATA[rain]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=459</guid>
		<description><![CDATA[There are always a lot of people panhandling and busking on the Pearl St. Mall here in Boulder. But today, as I walked along with the first drops of rain starting to flick through the sky, after a good lunch with a good Rosetta Stone friend, I saw a funny thing. Someone sitting with a [...]]]></description>
			<content:encoded><![CDATA[<p>There are always a lot of people panhandling and busking on the Pearl St. Mall here in Boulder. But today, as I walked along with the first drops of rain starting to flick through the sky, after a good lunch with a good Rosetta Stone friend, I saw a funny thing. Someone sitting with a chessboard, willing to play anyone who walked by and was interested, donations accepted.</p>
<p>That&#8217;s really awesome.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>How to spend a summer&#8217;s day</title>
		<link>http://transneptune.net/2011/06/04/how-to-spend-a-summers-day/</link>
		<comments>http://transneptune.net/2011/06/04/how-to-spend-a-summers-day/#comments</comments>
		<pubDate>Sat, 04 Jun 2011 23:49:46 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[cricket]]></category>
		<category><![CDATA[picnic]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=456</guid>
		<description><![CDATA[In this case: watching a cricket game up in Longmont with a few friends and the following picnic: cucumber sandwiches bread, cheese and pâté hobnobs and McVitie&#8217;s digestives Pimm&#8217;s mustardy potato salad treacle tarts nutella There was nothing not good about this.]]></description>
			<content:encoded><![CDATA[<p>In this case: watching a cricket game up in Longmont with a few friends and the following picnic:</p>
<ul>
<li>cucumber sandwiches</li>
<li>bread, cheese and pâté</li>
<li>hobnobs and McVitie&#8217;s digestives</li>
<li>Pimm&#8217;s</li>
<li>mustardy potato salad</li>
<li>treacle tarts</li>
<li>nutella</li>
</ul>
<p>There was nothing not good about this.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Meeting</title>
		<link>http://transneptune.net/2011/05/22/meeting/</link>
		<comments>http://transneptune.net/2011/05/22/meeting/#comments</comments>
		<pubDate>Sun, 22 May 2011 18:42:21 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[mixed ages]]></category>
		<category><![CDATA[quakerism]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=454</guid>
		<description><![CDATA[I spoke for what I think is the first time today at meeting. It was not really a choice. The message was from me, from somewhere inside of me, but it was not my choice to speak it. Consciously I didn&#8217;t want to, but at a certain point, part of my brain said &#8220;you&#8217;re a [...]]]></description>
			<content:encoded><![CDATA[<p>I spoke for what I think is the first time today at meeting. It was not really a choice. The message was from me, from somewhere inside of me, but it was not my choice to speak it. Consciously I didn&#8217;t want to, but at a certain point, part of my brain said &#8220;you&#8217;re a Quaker, so get up and quake.&#8221; And I did. It was short.</p>
<p>At the end of meeting, lots of kids came in, all the kids from the First Day School whatnot. And I just had to smile; I love seeing old people and young people all intermixed.</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Twitter</title>
		<link>http://transneptune.net/2011/04/22/twitter/</link>
		<comments>http://transneptune.net/2011/04/22/twitter/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 16:09:00 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[realizations]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=451</guid>
		<description><![CDATA[Twitter is really cool. For a long time, I didn&#8217;t understand what it was for, but I&#8217;m getting an increased understanding of it. It&#8217;s kind of like a room where you can define who&#8217;s near you, and nearness is not necessarily transitive. So you can overhear conversations and join into them seamlessly, or hear when [...]]]></description>
			<content:encoded><![CDATA[<p>Twitter is really cool. For a long time, I didn&#8217;t understand what it was for, but I&#8217;m getting an increased understanding of it. It&#8217;s kind of like a room where you can define who&#8217;s near you, and nearness is not necessarily transitive. So you can overhear conversations and join into them seamlessly, or hear when someone shouts across the room to you. It&#8217;s broadcast IM with a smooth multi-user chat transition.</p>
<p>On top of that, the social expectations of the site are such that talking with people you don&#8217;t know is encouraged, which just makes it great at community building, rather than Facebook&#8217;s community-recording.</p>
]]></content:encoded>
			<wfw:commentRss>http://transneptune.net/2011/04/22/twitter/feed/</wfw:commentRss>
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		<title>Why</title>
		<link>http://transneptune.net/2011/04/14/why/</link>
		<comments>http://transneptune.net/2011/04/14/why/#comments</comments>
		<pubDate>Thu, 14 Apr 2011 20:13:09 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[linguistics]]></category>
		<category><![CDATA[grad school]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=449</guid>
		<description><![CDATA[So, I need to always revisit why I am doing a thing. In this case, grad school seems unpleasant currently, so I am trying to see what it is that I like about it. And really, it is the teaching. I very much want to do that. I am sure that I want to do [...]]]></description>
			<content:encoded><![CDATA[<p>So, I need to always revisit why I am doing a thing. In this case, grad school seems unpleasant currently, so I am trying to see what it is that I like about it. And really, it is the teaching. I very much want to do that. I am sure that I want to do research and publish things, too, but right now that desire is distant, obscured.</p>
<p>I got a great compliment from a student the other day—she said that I was the only TA she had this semester who seemed to know the material. I then had a conversation with another student about the ways in which what they&#8217;re learning in intro Ling isn&#8217;t, <em>per se</em>, true, but is, I hope, a set of useful simplifications.</p>
<p>This is probably just end-of-semester workload blues. Lemme write 20 decent pages more and talk with you again. I reckon I&#8217;ll be fine in a few weeks.</p>
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		<slash:comments>7</slash:comments>
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		<title>Public Space</title>
		<link>http://transneptune.net/2011/04/02/public-space/</link>
		<comments>http://transneptune.net/2011/04/02/public-space/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 18:43:04 +0000</pubDate>
		<dc:creator>Kit</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://transneptune.net/?p=447</guid>
		<description><![CDATA[It&#8217;s a beautiful day, and I&#8217;m working at a coffee shop on Pearl Street. Nice space, doors open to the air outside, a comfy chair and a nearby outlet. I don&#8217;t feel like their choice of music, so I&#8217;m listening on my headphones to Carter &#38; Grammer—Drum Hat Buddha right now, but it&#8217;ll move on [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a beautiful day, and I&#8217;m working at a coffee shop on Pearl Street. Nice space, doors open to the air outside, a comfy chair and a nearby outlet. I don&#8217;t feel like their choice of music, so I&#8217;m listening on my headphones to Carter &amp; Grammer—<em>Drum Hat Buddha</em> right now, but it&#8217;ll move on soon.</p>
<p>And amongst this, I am thinking about the use of public space, by which I only mean &#8220;spaces not hidden in someone&#8217;s home&#8221;. We four here have taken to working at coffee shops, and occasionally a local pub or two, when we want to get things done. It gets us away from the distractions of home, but more than that, it shifts our context enough to jump-start some work.</p>
<p>One thought leads to another, and soon I am thinking about  Cassidy&#8217;s, on Westmoreland Street in the middle of Dublin. Some friends took me there once, to find the basement bar full of gamers—some people playing card games, some playing role-playing games, some playing board games, some just talking. This idea has stayed with me since I saw it; rare is the place in this country where that would work, was my first reaction. But maybe not; maybe I just have to talk to a few gamers, and talk to a few pubs. Part of what makes it work, of course, is the size and layout of an actual Irish pub; there&#8217;s a whole basement bar that allows people to set themselves aside a bit, and not be disturbed or disturbing.</p>
<p>So, from there, I come to something that <a href="http://www.lumpley.com/comment.php?entry=576">Vincent Baker</a> posted about today: <a href="http://owlandraven.org/">Owl and Raven</a>, a community space that&#8217;s just opened in Northampton, MA. The idea is to have a space where people can come to work on projects, hang out, and learn from each other and talk with each other. This seems a really compelling idea, and I look forward to following these people to see how it works.</p>
<p>Finally, all of this leads me to remember an idea I had a while ago, that I occasionally revisit: gamerspaces. The idea is to make something like <a title="Wikipedia's take on it." href="http://en.wikipedia.org/wiki/Hackerspace">hackerspaces</a>, but for gamers and games. A bit over a year ago, I was frequenting the IRC channel of <a href="http://hacklab.to/">Hacklab.to</a>, and had the notion to get a group of gamers of all stripes to pitch in some membership fees to get a space and furnish it with what you need for games and gamers: tables, couches, nooks and crannies, and 24-hour access and security. One problem with this idea so far has been that companies will sometimes donate to hackerspaces, but I have a hard time envisioning getting funding for a gamerspace from anything but members&#8217; fees.</p>
<p>All of these ideas are as-yet just vaguely related notions floating around, but I thought I&#8217;d put them out there, to remind myself and maybe give other people ideas.</p>
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