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	<title>Comments on: Games, Culture, Mind Altering Substances</title>
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	<description>beyond the Kuiper Belt, over the sea</description>
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		<title>By: kit</title>
		<link>http://transneptune.net/2009/05/22/games-culture-mind-altering-substances/comment-page-1/#comment-989</link>
		<dc:creator>kit</dc:creator>
		<pubDate>Sun, 24 May 2009 00:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://transneptune.net/?p=145#comment-989</guid>
		<description>I think you&#039;re basically right.</description>
		<content:encoded><![CDATA[<p>I think you&#8217;re basically right.</p>
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		<title>By: Lydia</title>
		<link>http://transneptune.net/2009/05/22/games-culture-mind-altering-substances/comment-page-1/#comment-988</link>
		<dc:creator>Lydia</dc:creator>
		<pubDate>Sun, 24 May 2009 00:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://transneptune.net/?p=145#comment-988</guid>
		<description>I really think it has more to do with the demographics that game, than with anything intrinsic to gaming itself.  There have been cleverly packaged RPGs that were sold to the mainstream and weren&#039;t stigmatized (did you ever see those &quot;How to Host a Murder&quot; games?); but RPGs that are sold to, well, gamers are stigmatized because the people playing them are unwashed awkward nerds who can&#039;t get laid to save our lives. :grin:</description>
		<content:encoded><![CDATA[<p>I really think it has more to do with the demographics that game, than with anything intrinsic to gaming itself.  There have been cleverly packaged RPGs that were sold to the mainstream and weren&#8217;t stigmatized (did you ever see those &#8220;How to Host a Murder&#8221; games?); but RPGs that are sold to, well, gamers are stigmatized because the people playing them are unwashed awkward nerds who can&#8217;t get laid to save our lives. <img src='http://transneptune.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':grin:' class='wp-smiley' /> </p>
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